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Mortal Kombat
Baraka
Ever the nomad, Baraka has spent much time wandering many realms. Whilst traveling back through Edenia, he is made an offer to rule the realm at the side of Quan Chi. Eager to return into battle for any cause, Baraka accepts, but has a different idea of how things will turn out.
Special Moves:
Blade Fury: B, B, B, LP
Blade Spark: D, B, HP
Blade Swipe: B + HP
Blade Spin: F, D, F, BL
Double Kick: Press HK twice quickly
Draw Weapon / Throw Weapon:
Bone Kama: B, B, LP
Fatalities:
Blade Decapitation: B, B, B, B + HP (close)
Blade Impaler: B, F, D, F + LP (sweep)
Pits:
Fan Stage Fatality: F, F, D + HK
Goro's Lair: D, B, B + LK

Cyrax
Cyrax is finally rescued from his desert prison by the Lin Kuei. The physical damage sustained while in the desert was relatively easy to repair, but Cyrax seems very different from when he first set out on his original assassination mission against Sub-Zero. Only time will tell how well Cyrax has overcome his ordeal.
Special Moves:
Green Net: B, B, LK
Grenade Close: B, B, HK
Grenade Far: F, F, HK
Teleport: F, D, BL (LP to throw)
Air Throw: D, F, BL (in air)
Draw Weapon / Throw Weapon:
Energy Sword: B, F, HP
Fatalities:
Self Destruction: (hold BL) U, U, F, D + BL (close)
World Destruction: (hold BL) D, D, F, U + RN (sweep)
Pits:
Fan Stage Fatality: B, F, F + HP
Goro's Lair: D, B, B + LP

Fujin
Better known as the God of Wind, Fujin joins Raiden as one of the last surviving Gods of Earth. Their counterparts were defeated in a war of the heavens between Shinnok's forces and the elder gods. He now prepares for the final battle between the forces of light and Shinnok's hell spawned warriors of darkness.
Special Moves:
Whirlwind Spin: F, D, LP (Hold LP)
Dive Kick: D + LK (in air)
Tornado Lift: F, D, F, HP
Slam: (After Tornado Lift) B, F, D, LK
Rising Knee: D, F, HK
Draw Weapon / Throw Weapon:
Crossbow: B, B, LP
Fatalities:
Crossbow Death: BL + RN x5 (Just Past Sweep)
Whirlwind Death: D, F, F, U + BLK (past sweep)
Pits:
Fan Stage Fatality: D, D, D + HK (close)
Goro's Lair: B, F, B + HP (close)

Jarek
Believed to be the last member of Kano's klan, the Black Dragon. Jarek is hunted down by Special Forces agent Sonya Blade for crimes against humanity. With the emergence of a much greater evil, Sonya focuses her strengths on the new menacing Quan Chi. Jarek now finds himself fighting alongside Sonya and Earth's warriors to help defeat the Evil Elder God, Shinnok.
Special Moves:
Cannonball Roll: B, F, LK
Ground Shaker: B, D, B, HK
Tri-Blade: D, B, LP
Vertical Roll: F, D, F, HP
Draw Weapon / Throw Weapon:
Curved Sword: F, F, HP
Fatalities:
Heart Rip: F, B, F, F + LK (close)
Laser Blast: U, U, F, F + BL (past sweep)
Pits:
Fan Stage Fatality: F, D, F + HK (close)
Goro's Lair: B, F, F + LP (close)

Jax
When Sonya disappears while tracking the last living member of the Black Dragon, Major Jackson Briggs heads after her. He soon finds that Sonya's mission has led her into a battle with the forces of an evil Elder God. This is a battle they must win or their own world will crumble at the hands of Shinnok.
Special Moves:
Ground Wave: F, F, D, LK
Dash Punch: D, B, LP
Backbreaker: BL (in air) (close)
Fireball: D, F, LP
Multi Slam: LP (Close), RN+BL+HK, HP+LP+LK, HP+BL+LK, HP+LP+HK+LK
Draw Weapon / Throw Weapon:
Spiked Club: D, F, HP
Fatalities:
Arm Rip Fatality: Hold LK for 5 secs, F, F, D, F, Release LK (close)
Head Smash: B, F, F, D + BLK (close)
Pits:
Fan Stage Fatality: F, F, B + LK (Close)
Goro's Lair: F, F, B + HP (Close)

Johnny Cage
After Shao Kahn's defeat, Cage's soul is free to leave to a higher place. From the heavens, he observes his friends engaged in battle. With the heavens in disarray, he learns of the war waged against the Elder Gods by Shinnok. Cage seeks out Raiden to help him restore his deceased soul and join Liu Kang in his quest. Once again, Johnny Cage finds himself fighting alongside Earths greatest warriors.
Special Moves:
Shadow Kick: B, F, LK
Shadow Uppercut: B, D, B, HP
Low Fireball: D, B, LP
High Fireball: D, F, HP
Split Punch: BL+LP
Draw Weapon / Throw Weapon:
Broadsword: F, D, F, LK
Fatalities:
Torso Rip: F, B, D, D + HK (close)
Uppercut: D, D, F, D + BL (close)
Pits:
Fan Stage Fatality: D, F, F + HK (close)
Goro's Lair: B, F, F + LK (close)

Kai
A former member of the White Lotus Society, Kai learned his skills from the great masters throughout Asia. He journeyed to the Far East after meeting his friend and ally, Liu Kang in America. Now, they reunite to assist Raiden in the battle with Shinnok.
Special Moves:
Falling Fireball: B, B, HP
Rising Fireball: F, F, LP (Also in air)
Air Fist: D, F, HP
Super Roundhouse: D, F, LK
HandStand: BL+LK (BL to feet) (LP to Spin) (LK/HK Kicks)
Draw Weapon / Throw Weapon:
Kali Dagger: D, B, LP
Fatalities:
Back Breaker: (Hold BL) U, F, U, B + HK (close)
Floating Fireball: U, U, U, D + BL (outside sweep)
Pits:
Fan Stage Fatality: F, F, D + BL (close)
Goro's Lair: B, F, D + HK (close)

Kitana
As Quan Chi's forces leave her realm of Edenia to battle Raiden and his forces, Kitana manages to escape the remaining guards surprisingly easy. She think little of her escape and moves quickly into the battle against Shinnok and Quan Chi. Edenia's future depends on her success.
Special Moves:
Fan Throw: F, F, HP + LP
Fan Lift: B, B, B, HP
Fan Swipe: B + HP
Square Wave Punch: D, B, HP
Draw Weapon / Throw Weapon:
Dual Blade: F, B, HK
Fatalities:
Kiss of Death: B, D, F, F + HK (close)
Fan Decapitation: F, F, D, F + LP (close)
Pits:
Fan Stage Fatality: F, D, F + LP
Goro's Lair: D, D, F + LK

Kung Lao
Many believed that Kung Lao had died in injuries suffered during the final fight against Shao Khan. In fact he had merely turned to a new life without violence in reverence to his ancestral beliefs. As news of Shinnok's threat reaches Kung Lao together with the apparent return of Goro, Kung Lao returns once more to challenge his ancestor's killer.
Special Moves:
Hat Throw: B, F, LP
Teleport: D, U
Dive Kick: D, HK (in air)
Spinning Shield: (hold BL) U, U, LK
Draw Weapon / Throw Weapon:
4-Bladed Axe: B, B, HP
Fatalities:
Hat Decap: B, B, F + LP (sweep)
Hat Fury: F, F, B, D + HP (past sweep)
Pits:
Fan Stage Fatality: D, D, F + HP
Goro's Lair: F, D, F + LK

Liu Kang
Still the immortal champion of Mortal Kombat, Liu Kang finds himself venturing into the realm of Edenia to rescue the princess Kitana from the vile clutches of Quan Chi. Unsuccessful in his mission Liu returns to Earth and mounts an effort to bring together Earth's greatest warriors. He does it this time not only to free Kitana's home world but also to assist his mentor and Earth's protector - Raiden.
Special Moves:
Fireball: F, F, HP (also in air)
Low Fireball: F, F, LP
Flying Kick: F, F, HK
Bicycle Kick: Hold LK for 3 seconds then release
Draw Weapon / Throw Weapon:
Dragon Sword: B, F, LK
Fatalities:
Dragon: F, F, F, D, BL + LK + HK (sweep)
Skeet Shooting: F, D, D, U + HP (close)
Pits:
Fan Stage Fatality: F, F, B + LP (close)
Goro's Lair: F, F, B + HK (close)

Mileena
Reborn in the Netherrealm and servant to Shinnok since her rebirth, Mileena finds that the coming battle gives her a chance to both escape her fearful servitude to Shinnok and avenge her own death. Knowing Kitana will fight for Edenia, Mileena ensures an easy escape route is left as she moves into battle with Shinnok.
Special Moves:
Sai Throw: Hold HP (2 seconds then release) (also in air)
Teleport Kick: F, F, LK
Ground Roll: B, B, D, HK
Draw Weapon / Throw Weapon:
Katana Blade: F, F, LP
Fatalities:
Sai Toss: B, B, B, F + LK (sweep)
Nail Spit: F, B, F + LP (sweep)
Pits:
Fan Stage Fatality: F, F, B + HP
Goro's Lair: D, F, D + LP

Quan Chi
A free roaming sorcerer powerful in the black arts, Quan Chi uses his abilities to free the now evil Elder God Shinnok from his confines in the Netherrealm. In exchange for his services Shinnok has granted Quan Chi the position of arch-sorcerer of his now expanded Netherrealm.
Special Moves:
Air Throw: BL (in air) (close)
Tele-Stomp: F, D, LK
Flying Skull: F, F, LP
Slide Kick: F, F, HK
Weapon Steal: F, B, HP
Draw Weapon / Throw Weapon:
Spiked Mace: D, B, HK
Fatalities:
Leg Rip: (Hold LK for 5 secs) F, D, F, Release LK (close)
Mimic Death: U, U, D, D + LP (past sweep)
Pits:
Fan Stage Fatality: F, F, D + HP (close)
Goro's Lair: F, F, B + LK (close)

Raiden
The God of Thunder returns to Earth after the defeat of Shao Khan - but finds a new threat when Shinnok's forces, led by Quan Chi attack the Elder Gods. With the heavens in disarray Raiden exists as one of the last Gods of Earth. He must come to the aid of his elders and put an end to the evil villainous reign of his ancient enemy.
Special Moves:
Torpedo: F, F, LK (also in air)
Lightning Bolt: D, B, LP
Teleport: D, U
Draw Weapon / Throw Weapon:
War Hammer: F, B, HP
Fatalities:
Electrocution: (Hold BL) F, B, U, U + HK (close)
Electric Staff Impale: D, U, U, U + HP (close)
Pits:
Fan Stage Fatality: D, F, B + BL (close)
Goro's Lair: F, F, D + LP (close)

Reiko
Once a general in Shinnok's armies, Reiko lead the forces of darkness into the battle against the Elder Gods. Once thought killed during that onslaught, he resurfaces and joins the battle against Earth's forces.
Special Moves:
Teleport Slam: D, U (BL when close)
Circular Teleport: B, F, LK
Flip Kick: B, D, F, HK
Shurikens: D, F, LP
Draw Weapon / Throw Weapon:
Spiked Club: D, B, HP
Fatalities:
Torso Kick: F, D, F + LP+BL+HK+LK (Close)
Throwing Stars: B, B, D, D + HK (sweep)
Pits:
Fan Stage Fatality: D, D, B + LP (close)
Goro's Lair: F, F, D + LK (close)

Reptile
A general in Shinnok's Army of Darkness, Reptile once belonged to an extinct race of reptilian creatures. He was banished to the Netherrealm for committing genocide against several species. Responsible for the death of millions, Reptile is a dangerous ally to the forces of evil.
Special Moves:
Acid Spit: D, F, HP
Dash Punch: B, F, LP
Invisibility: BL + HK
Super Krawl: B, F, LK
Draw Weapon / Throw Weapon:
Axe: B, B, LK
Fatalities:
Face Chew: (Hold HP + LP + LK + HK), U (Close)
Acid Puke: U, D, D, D + HP (outside sweep)
Pits:

Fan Stage Fatality: D, F, F + LP (close)
Goro's Lair: D, D, F + HK (close)

Scorpion
In hopes of gaining Scorpion as a new ally in the war with the Elder Gods, Quan Chi makes the dead Ninja an offer he cannot refuse - Life, in exchange for his services as a warrior against the Elders. Scorpion accepts, but hides under ulterior motives.
Special Moves:
Spear: B, B, LP
Teleport Punch: D, B, HP (also in air)
Air Throw: BL (in air) (close)
Breathe Fire: D, F, LP
Draw Weapon / Throw Weapon:
Sword: F, F, HK
Fatalities:
Fire Breath: B, F, F, B + HP + BL (Just Past Sweep Distance)
Scorpion Impale: B, F, D, U + HP (close)
Pits:
Fan Stage Fatality: F, D, D + LK (close)
Goro's Lair: B, F, F + LK (close)

Shinnok
Banished to the Netherrealm for crimes committed against his once fellow Elder Gods, Shinnok is freed from his confines by Quan Chi. With the aid of a traitor he is then able to take the Realm of Edenia. From there he wages a war against the Elder Gods, and awaits a chance to enact revenge against the God who banished him there - Raiden.
Special Moves: (Impersonations)
Baraka: F, B, F, LP
Cage: D, D, HP
Cyrax: D, B, D, LK
Fujin: F, F, B, HK
Jarek: B, B, B, LK
Jax: F, D, F, HK
Kai: F, F, F, LK
Kitana: F, F, D, HP
Kung Lao: D, F, B, HK
Liu Kang: B, B, F, HK
Mileena: B, B, D, LP
Quan Chi: B, F, B, F, LK
Raiden: D, F, F, HP
Reiko: B, B, B, BL
Reptile: B, B, F, BL
Scorpion: F, B, LP
Sonya: F, D, F, HP
Sub-Zero: D, B, LP
Tanya: B, F, D, BL
Draw Weapon / Throw Weapon:
Bladed Staff: B, F, LP
Fatalities:
Skeletal Hand: D, B, F, D + RN (close)
Two Hand Smash: D, U, U, D + BL (close)
Pits:
Fan Stage Fatality: D, D, F + HK (close)
Goro's Lair: D, F, B + HP (close)

Sonya
After her journey into the Outworld and Shao Khan's near destruction of earth, Sonya becomes a member of Earth's own Outworld Investigation Agency. Her first mission leads her to join Liu Kang on his quest to aid the troubled thunder God, Raiden. She must survive long enough to warn her government of the new menace brought on by Quan Chi.
Special Moves:
Fireball: D, F, LP
Leg Grab: D + LP + BL
Square Wave Punch: F, B, HP
Vertical Bike Kick: B, B, D, HK
Air Throw: BL (close) (in air)
Front Flip Kick: B, D, F, LK
Draw Weapon / Throw Weapon:
Spinning Blades: F, F, LK
Fatalities:
Kiss of Death: (Hold BL) D, D, D, U + RN (sweep)
Leg Scissors: U, D, D, U + HK (past sweep)
Pits:
Fan Stage Fatality: D, B, B + HK (close)
Goro's Lair: F, D, F + HP (close)

Sub-Zero
After Shao Khan's defeat at the hands of Earth's fighters, Sub-Zero's warrior clan known as the Lin Kuei is disbanded. But w/ the new threat brought on by Quan Chi, the ice warrior once again dons the familiar costume once worn by his brother the original Sub-Zero. He also holds secrets passed onto him from his sibling - secrets that could hold the key to stopping Shinnok.
Special Moves:
Ice Blast: D, F, LP
Ice Clone: D, B, LP (also in air)
Slide: BL+LP+LK
Draw Weapon / Throw Weapon:
Ice Wand: D, F, HK (Wand Freeze: B+LP)
Fatalities:
Head Rip: F, B, F, D + HP+BL+RN (close)
Ice Shatter: B, B, D, B + HP (sweep distance)
Pits:
Fan Stage Fatality: (Hold BL) D, U, U, U + HK (close)
Goro's Lair: D, D, D + LK (close)

Tanya
As the daughter of Edenia's ambassador to new realms, Tanya invites a group of refugees fleeing their own world into the safety of Edenia. But soon after Queen Sindel allows them through the portal, she learns that one of the warriors is none other than the banished Elder God, Shinnok. The opened portal leads not into another world but into the pits of the Netherrealm itself. The once free realm of Edenia is now at the mercy of Shinnok.
Special Moves:
Fireball: D, F, HP
Air Fireball: D, B, LP (in air)
Split Kick: F, D, B, LK
Corkscrew Kick: F, F, LK
Draw Weapon / Throw Weapon:
Boomerang: F, F, HK (LP will throw the weapon and make it come back)
Fatalities:
Kiss of Death: D, D, U, D, HP+BLK (close)
Neck Breaker: D, F, D, F + HK (close)
Pits:
Fan Stage Fatality: B, F, D + HP (close)
Goro's Lair: F, F, F + LP (close)

Noob Saibot
Noob returns to serve under Shinnok again after aiding the Earth Warriors to overthrow Shao Khan's minion. After a thought successful extermination of Shao Khan, Noob returns again to serve as a General in Shinnok's Army of Darkness.
Special Moves:
Fireball: D, F, LP (also in air)
Teleport: D, U
Air Throw: BL (in air) (close)
Draw Weapon / Throw Weapon:
Sickle: F, F, HK
Fatalities:
N/A
Pits:
Fan Stage Fatality: D, B, B + HK (close)
Goro's Lair: F, D, F + HK (close)

Sektor
Even suspicious of the effect of Cyrax's prolonged exile in the desert, the Lin Kuei are forced to send him since their forces are vastly reduced. In the guise of fighting alongside his Lin Kuei comrade, Sektor's orders are to watch and report on Cyrax. Sektor's reports will decide whether this is the last mission for Cyrax.
Special Moves:
Missle: F, F, LP
Double Missle: B, B, F, LP
Homing Missle: F, D, B, HP
Teleport Punch: F, F, LK
Draw Weapon / Throw Weapon:
Laser Gun: B, F, HK
Fatalities:
Flamethrower: F, F, D, F + BL (sweep distance)
Compactor: F, F, F, B + BL (sweep)
Pits:
Fan Stage Fatality: B, F, F + HK
Goro's Lair: D, F, B + LK

Goro
GORO.... The half human dragon stood as Shang Tsung's protector in the first tournament. Goro took the Mortal Kombat title from the original Kung Lao, only to have it won from him nine generations later by Lao's ancestor, Liu Kang. Seeking revenge, the Shokan prince has returned from the Outworld to crush Liu Kang in Mortal Kombat...
Special Moves:
Fireball: F, B, HP
Teleport Stomp: F, F, B, HK
Ground Stomp: B, F, D, D, HK
Two Handed Swipe: F, F, HP
Super Uppercut: D, D, HP
Lunge Kick: B, B, HK
Draw Weapon / Throw Weapon:
N/A
Fatalities:
N/A
Pits:
N/A

















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